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(1.       由4X4组成16个按钮矩阵,设计成16个音。 
(2.       可随意弹奏想要表达的音乐。 
2. 电路原理图  
![]() 图4.22.1 
3. 系统板硬件连线  
(1.       把“单片机系统”区域中的P1.0端口用导线连接到“音频放大模块”区域中的SPK IN端口上; 
(2.       把“单片机系统“区域中的P3.0-P3.7端口用8芯排线连接到“4X4行列式键盘”区域中的C1-C4 R1-R4端口上; 
4.  相关程序内容  
(1.       4X4行列式键盘识别; 
(2.       音乐产生的方法; 
一首音乐是许多不同的音阶组成的,而每个音阶对应着不同的频率,这样我们就可以利用不同的频率的组合,即可构成我们所想要的音乐了,当然对于单片机来产生不同的频率非常方便,我们可以利用单片机的定时/计数器T0来产生这样方波频率信号,因此,我们只要把一首歌曲的音阶对应频率关系弄正确即可。现在以单片机12MHZ晶振为例,例出高中低音符与单片机计数T0相关的计数值如下表所示 
 
 下面我们要为这个音符建立一个表格,有助于单片机通过查表的方式来获得相应的数据 
低音0-19之间,中音在20-39之间,高音在40-59之间 
TABLE:        DW 0,63628,63835,64021,64103,64260,64400,64524,0,0 
                   DW 0,63731,63928,0,64185,64331,64463,0,0,0 
                   DW 0,64580,64684,64777,64820,64898,64968,65030,0,0 
                   DW 0,64633,64732,0,64860,64934,64994,0,0,0 
                   DW 0,65058,65110,65157,65178,65217,65252,65283,0,0 
                   DW 0,65085,65134,0,65198,65235,65268,0,0,0 
                   DW 0 
2、音乐的音拍,一个节拍为单位(C调) 
 
 对于不同的曲调我们也可以用单片机的另外一个定时/计数器来完成。 
下面就用AT89S51单片机产生一首“生日快乐”歌曲来说明单片机如何产生的。 
在这个程序中用到了两个定时/计数器来完成的。其中T0用来产生音符频率,T1用来产生音拍。 
5. 程序框图  
 
 
 
 
 
 
 
 
    
 
 
 
 
    
图4.22.2 
6. 汇编源程序  
KEYBUF      EQU 30H  
STH0        EQU 31H  
STL0        EQU 32H  
TEMP        EQU 33H  
            ORG 00H  
            LJMP START  
            ORG 0BH  
            LJMP INT_T0  
START:      MOV TMOD,#01H  
            SETB ET0  
            SETB EA  
WAIT:    
            MOV P3,#0FFH  
            CLR P3.4  
            MOV A,P3  
            ANL A,#0FH   
            XRL A,#0FH  
            JZ NOKEY1  
            LCALL DELY10MS  
            MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JZ NOKEY1  
            MOV A,P3  
            ANL A,#0FH  
            CJNE A,#0EH,NK1  
            MOV KEYBUF,#0  
            LJMP DK1  
NK1:        CJNE A,#0DH,NK2  
            MOV KEYBUF,#1  
            LJMP DK1  
NK2:        CJNE A,#0BH,NK3  
            MOV KEYBUF,#2  
            LJMP DK1  
NK3:        CJNE A,#07H,NK4  
            MOV KEYBUF,#3  
            LJMP DK1  
NK4:        NOP  
DK1:     
            MOV A,KEYBUF  
            MOV DPTR,#TABLE  
            MOVC A,@A+DPTR  
            MOV P0,A  
            MOV A,KEYBUF  
            MOV B,#2  
            MUL AB  
            MOV TEMP,A  
            MOV DPTR,#TABLE1  
            MOVC A,@A+DPTR  
            MOV STH0,A  
            MOV TH0,A  
            INC TEMP  
            MOV A,TEMP  
            MOVC A,@A+DPTR  
            MOV STL0,A  
            MOV TL0,A  
            SETB TR0  
DK1A:       MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JNZ DK1A  
            CLR TR0  
NOKEY1:  
            MOV P3,#0FFH  
            CLR P3.5  
            MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JZ NOKEY2  
            LCALL DELY10MS  
            MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JZ NOKEY2  
            MOV A,P3  
            ANL A,#0FH  
            CJNE A,#0EH,NK5  
            MOV KEYBUF,#4  
            LJMP DK2  
NK5:        CJNE A,#0DH,NK6  
            MOV KEYBUF,#5  
            LJMP DK2  
NK6:        CJNE A,#0BH,NK7  
            MOV KEYBUF,#6  
            LJMP DK2  
NK7:        CJNE A,#07H,NK8  
            MOV KEYBUF,#7  
            LJMP DK2  
NK8:        NOP  
DK2:     
            MOV A,KEYBUF  
            MOV DPTR,#TABLE  
            MOVC A,@A+DPTR  
            MOV P0,A  
            MOV A,KEYBUF  
            MOV B,#2  
            MUL AB  
            MOV TEMP,A  
            MOV DPTR,#TABLE1  
            MOVC A,@A+DPTR  
            MOV STH0,A  
            MOV TH0,A  
            INC TEMP  
            MOV A,TEMP  
            MOVC A,@A+DPTR  
            MOV STL0,A  
            MOV TL0,A  
            SETB TR0  
DK2A:       MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JNZ DK2A  
            CLR TR0  
NOKEY2:  
            MOV P3,#0FFH  
            CLR P3.6  
            MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JZ NOKEY3  
            LCALL DELY10MS  
            MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JZ NOKEY3  
            MOV A,P3  
            ANL A,#0FH  
            CJNE A,#0EH,NK9  
            MOV KEYBUF,#8  
            LJMP DK3  
NK9:        CJNE A,#0DH,NK10  
            MOV KEYBUF,#9  
            LJMP DK3  
NK10:       CJNE A,#0BH,NK11  
            MOV KEYBUF,#10  
            LJMP DK3  
NK11:       CJNE A,#07H,NK12  
            MOV KEYBUF,#11  
            LJMP DK3  
NK12:       NOP  
DK3:  
            MOV A,KEYBUF  
            MOV DPTR,#TABLE  
            MOVC A,@A+DPTR  
            MOV P0,A  
            MOV A,KEYBUF  
            MOV B,#2  
            MUL AB  
            MOV TEMP,A  
            MOV DPTR,#TABLE1  
            MOVC A,@A+DPTR  
            MOV STH0,A  
            MOV TH0,A  
            INC TEMP  
            MOV A,TEMP  
            MOVC A,@A+DPTR  
            MOV STL0,A  
            MOV TL0,A  
            SETB TR0  
DK3A:       MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JNZ DK3A  
            CLR TR0  
NOKEY3:  
            MOV P3,#0FFH  
            CLR P3.7  
            MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JZ NOKEY4  
            LCALL DELY10MS  
            MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JZ NOKEY4  
            MOV A,P3  
            ANL A,#0FH  
            CJNE A,#0EH,NK13  
            MOV KEYBUF,#12  
            LJMP DK4  
NK13:       CJNE A,#0DH,NK14  
            MOV KEYBUF,#13  
            LJMP DK4  
NK14:       CJNE A,#0BH,NK15  
            MOV KEYBUF,#14  
            LJMP DK4  
NK15:       CJNE A,#07H,NK16  
            MOV KEYBUF,#15  
            LJMP DK4  
NK16:       NOP  
DK4:     
            MOV A,KEYBUF  
            MOV DPTR,#TABLE  
            MOVC A,@A+DPTR  
            MOV P0,A  
            MOV A,KEYBUF  
            MOV B,#2  
            MUL AB  
            MOV TEMP,A  
            MOV DPTR,#TABLE1  
            MOVC A,@A+DPTR  
            MOV STH0,A  
            MOV TH0,A  
            INC TEMP  
            MOV A,TEMP  
            MOVC A,@A+DPTR  
            MOV STL0,A  
            MOV TL0,A  
            SETB TR0  
DK4A:       MOV A,P3  
            ANL A,#0FH  
            XRL A,#0FH  
            JNZ DK4A  
            CLR TR0  
NOKEY4:  
            LJMP WAIT  
DELY10MS:  
            MOV R6,#10  
D1:         MOV R7,#248  
            DJNZ R7,$  
            DJNZ R6,D1  
            RET  
INT_T0:  
            MOV TH0,STH0  
            MOV TL0,STL0  
            CPL P1.0  
            RETI  
TABLE:      DB 3FH,06H,5BH,4FH,66H,6DH,7DH,07H  
            DB 7FH,6FH,77H,7CH,39H,5EH,79H,71H  
TABLE1:     DW 64021,64103,64260,64400  
            DW 64524,64580,64684,64777  
            DW 64820,64898,64968,65030  
            DW 65058,65110,65157,65178  
            END  
7.  C语言源程序  
#include <AT89X51.H>  
unsigned char code table[]={0x3f,0x06,0x5b,0x4f,  
                            0x66,0x6d,0x7d,0x07,  
                            0x7f,0x6f,0x77,0x7c,  
                            0x39,0x5e,0x79,0x71};  
unsigned char temp;  
unsigned char key;  
unsigned char i,j;  
unsigned char STH0;  
unsigned char STL0;  
unsigned int code tab[]={64021,64103,64260,64400,  
                          64524,64580,64684,64777,  
                          64820,64898,64968,65030,  
                          65058,65110,65157,65178};  
void main(void)  
{  
  TMOD=0x01;  
  ET0=1;  
  EA=1;  
  while(1)  
    {  
      P3=0xff;  
      P3_4=0;  
      temp=P3;  
      temp=temp & 0x0f;  
      if (temp!=0x0f)  
        {  
          for(i=50;i>0;i--)  
          for(j=200;j>0;j--);  
          temp=P3;  
          temp=temp & 0x0f;  
          if (temp!=0x0f)  
            {  
              temp=P3;  
              temp=temp & 0x0f;               
              switch(temp)  
                {  
                  case 0x0e:  
                    key=0;  
                    break;  
                  case 0x0d:  
                    key=1;  
                    break;  
                  case 0x0b:  
                    key=2;  
                    break;  
                  case 0x07:  
                    key=3;  
                    break;  
                }  
              temp=P3;  
              P1_0=~P1_0;  
              P0=table[key];  
              STH0=tab[key]/256;  
              STL0=tab[key]%256;  
              TR0=1;  
              temp=temp & 0x0f;               
              while(temp!=0x0f)  
                {  
                  temp=P3;  
                  temp=temp & 0x0f;               
                }  
              TR0=0;  
            }  
        }  
      P3=0xff;  
      P3_5=0;  
      temp=P3;  
      temp=temp & 0x0f;  
      if (temp!=0x0f)  
        {  
          for(i=50;i>0;i--)  
          for(j=200;j>0;j--);  
          temp=P3;  
          temp=temp & 0x0f;  
          if (temp!=0x0f)  
            {  
              temp=P3;  
              temp=temp & 0x0f;               
              switch(temp)  
                {  
                  case 0x0e:  
                    key=4;  
                    break;  
                  case 0x0d:  
                    key=5;  
                    break;  
                  case 0x0b:  
                    key=6;  
                    break;  
                  case 0x07:  
                    key=7;  
                    break;  
                }  
              temp=P3;  
              P1_0=~P1_0;  
              P0=table[key];  
              STH0=tab[key]/256;  
              STL0=tab[key]%256;  
              TR0=1;  
              temp=temp & 0x0f;               
              while(temp!=0x0f)  
                {  
                  temp=P3;  
                  temp=temp & 0x0f;               
                }  
              TR0=0;  
            }  
        }  
      P3=0xff;  
      P3_6=0;  
      temp=P3;  
      temp=temp & 0x0f;  
      if (temp!=0x0f)  
        {  
          for(i=50;i>0;i--)  
          for(j=200;j>0;j--);  
          temp=P3;  
          temp=temp & 0x0f;  
          if (temp!=0x0f)  
            {  
              temp=P3;  
              temp=temp & 0x0f;               
              switch(temp)  
                {  
                  case 0x0e:  
                    key=8;  
                    break;  
                  case 0x0d:  
                    key=9;  
                    break;  
                  case 0x0b:  
                    key=10;  
                    break;  
                  case 0x07:  
                    key=11;  
                    break;  
                }  
              temp=P3;  
              P1_0=~P1_0;  
              P0=table[key];  
              STH0=tab[key]/256;  
              STL0=tab[key]%256;  
              TR0=1;  
              temp=temp & 0x0f;               
              while(temp!=0x0f)  
                {  
                  temp=P3;  
                  temp=temp & 0x0f;               
                }  
              TR0=0;  
            }  
        }  
      P3=0xff;  
      P3_7=0;  
      temp=P3;  
      temp=temp & 0x0f;  
      if (temp!=0x0f)  
        {  
          for(i=50;i>0;i--)  
          for(j=200;j>0;j--);  
          temp=P3;  
          temp=temp & 0x0f;  
          if (temp!=0x0f)  
            {  
              temp=P3;  
              temp=temp & 0x0f;               
              switch(temp)  
        &nbswitch(temp)  
                {  
                  case 0x0e:  
                    key=12;  
                    break;  
                  case 0x0d:  
                    key=13;  
                    break;  
                  case 0x0b:  
                    key=14;  
                    break;  
                  case 0x07:  
                    key=15;  
                    break;  
                }  
              temp=P3;  
              P1_0=~P1_0;  
              P0=table[key];  
              STH0=tab[key]/256;  
              STL0=tab[key]%256;  
              TR0=1;  
              temp=temp & 0x0f;               
              while(temp!=0x0f)  
                {  
                  temp=P3;  
                  temp=temp & 0x0f;               
                }  
              TR0=0;  
            }  
        }       
    }  
}  
void t0(void) interrupt 1 using 0  
{  
  TH0=STH0;  
  TL0=STL0;  
  P1_0=~P1_0;  
} sp;       {                   case 0x0e:  
                    key=12;  
                    break;  
                  case 0x0d:  
                    key=13;  
                    break;  
                  case 0x0b:  
                    key=14;  
                    break;  
                  case 0x07:  
                    key=15;  
                    break;  
                }  
              temp=P3;  
              P1_0=~P1_0;  
              P0=table[key];  
              STH0=tab[key]/256;  
              STL0=tab[key]%256;  
              TR0=1;  
              temp=temp & 0x0f;               
              while(temp!=0x0f)  
                {  
                  temp=P3;  
                  temp=temp & 0x0f;               
                }  
              TR0=0;  
            }  
        }       
    }  
}  
void t0(void) interrupt 1 using 0  
{  
  TH0=STH0;  
  TL0=STL0;  
  P1_0=~P1_0;  
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